Difference between revisions of "Azrael Nightstar"
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This section describes how the character interacts with other characters. Specific examples should be cited if key relationships exist. Marriages, close friends, family, and enemies should be described here. | This section describes how the character interacts with other characters. Specific examples should be cited if key relationships exist. Marriages, close friends, family, and enemies should be described here. | ||
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Revision as of 18:54, 14 May 2006
Contents
Names
- Full name: Azrael Nightstar
- Aliases: Karkus, used in public for several years upon his arrival in the Dragon Court, to conceal his true identity from possible pursuers
- Mage Sigil: A mountain formed by three lines, the center line reaching just short of the apex of the other two, the right curving up at the bottom to form a valley, a line of smoke rising behind, and a small square cross at the upper left, arms horizontal and vertical, representing a star
Titles
- Order of the Shining Star: Master of the Order, Grand Marshal, Lord of Nightstar Keep
- Titan: Archmage, Master of the Mount, High Councillor*, Former General, Former Leader
- Nobility: King of Artrisia
- Note: Azrael's current in-character status on the High Council is questionable and is here represented to the best of the author's estimation
Race
Azrael began life as a mortal (if very magically gifted) human, but centuries of exposure to awesome magical forces and numerous self-enhancing spells have irrevocably altered his physical form, such that he can no longer be described as human. Though his outward appearance remains consistant with his birth race, Azrael is immortal and has unique abilities, immunities, resistances and weaknesses understood fully only by himself. For all intents and purposes, Azrael is now the only member of his own unique race.
Military Division/Rank
Titan Mages, Archmage (Master of the Mount)
Character Overview
This is a short description of the character, usually one or two paragraphs.
Ability
Leadership Abilities: Azrael is an experienced statesman and leader. He had a hand in shaping Titan into the most powerful organization the realm has ever seen, and later led that organization with great success. His rise through the ranks was thanks to natural political talent, which eventually solidified and grew as political skill over years as clan official and advisor to Titan’s High Council and generations of leaders, beginning with clan founder Menttal. Because of this wealth of experience and his natural talents, Azrael is one of the most experienced politicians and leaders in the realm. He also has political connections, though these have dwindled somewhat with time and inattention.
Military Abilities: Azrael received a great deal of strategic training as a young man, and later was given opportunities to test his mettle against the Lords of Celyydon Rose as a lieutenant to Menttal and the Evil Uprising as Grand Marshal (at that time "High Commander") of the Order of the Shining Star. Both campaigns were highly successful. He served as the General of Titan for a time, reorganizing the Army during and subsequent to the incident with the "Seed group". His most recent campaign was the Order's bid to liberate Azrael's homeland of Artrisia from the forces of Vardath.
This training and experience have made Azrael a competent military tactician, capable of leading many and varied troops in battle and on campaign.
Combat Abilities: Azrael is a skilled warrior, and a particularly formidable opponent when he is in his element. He is capable of fighting with a wide range of common weapons, including swords, daggers, staves, bows, maces, and lances. He prefers and is quite masterful with a bastard sword, usually wielded without a shield, and often along with a staff. Other weapons he uses less frequently, and thus he is less skilled with them.
Magical Abilities: It is here that Azrael truly excels, and where his true power lies. He has been a student of the Arcane Arts since his boyhood long, long ago, and has continued his study actively since then. He has perused the extensive libraries of Titan, amassed a library for the Order of the Shining Star, journeyed far and wide, including numerous excursions to other planes, and conducted magical research, all to the end of learning new information and magic.
After decades of the realm’s eminent mages dying or moving on to other lands, Azrael is now probably the most powerful wizard in all of Dragon Court. The full extent of his powers have yet to be tested, as he has not fully expended himself in many decades, and his abilities have grown considerably since then. Because of this, not even he is entirely sure what he is capable of. What is certain, though, is that there are few opponents he could not defeat one-on-one, and little that he cannot do if he truly sets himself to it.
Appearance
Azrael appears to be a human of an approximate age of 25-30 years. He is 6'2" tall, weighs about 200 pounds, and is of medium build. He has dark brown hair which he keeps short, and deep, piercing blue eyes with pupils rimmed in gold. He wears a short, well-kept goatee and moustache and is always immaculately groomed. He normally wears flowing black robes, hood down. Starshine, his enchanted bastard sword, hangs scabbarded from a simple, thick leather belt and never leaves his side.
Historical Summary
Azrael was born to the royal family of Artrisia, a land to the west of Salamander. He lived happily as his land’s Crown Prince with his parents and younger sister until a sudden, overwhelming attack by orcs which took the kingdom. Azrael’s parents had him flee, so that their bloodline might continue and perhaps someday he could return to liberate Artrisia.
The land he fled to was the Dragon Court, where he encountered Clan Titan, who took him in after his difficult journey. For their high ideals and the kindness they had shown him, Azrael joined Titan. He adventured and studied, becoming stronger, and also worked his way up the ranks of the clan. He founded the Order of the Shining Star to fight evil in the realm, which Titan did not do due to its position as a neutral clan. Shortly after Titan’s war with the Lords of Celyydon Rose, during which Azrael served as a High Councillor and General, Menttal, the Founder and Leader of Titan, retired. Firestorm led the clan for a short time, but soon stepped down, and Azrael came to power. He served in this position for many years, eventually retiring to his studies. He has since remained a key figure in Titan politics, serving in various positions including another term as Leader of the clan.
Azrael has continued his work with the Order as well, most recently leading its armies to the liberation of Artrisia and taking his rightful place as his homeland's king. During the campaign, he was reunited with his sister Arianna, who had escaped the orc attack and led a small but effective resistance movement for many years.
Mannerisms
This section describes in detail how the character acts and thinks. This section is separate from the Character Overview.
Properties of Choice
This is the character's preferred weapons or types of weapons. Any unique or named weapons should be described here. Also, this section include any specific artifacts, icons, or items of note. This section would also include specifics on pets or familiars.
Sociology
This section describes how the character interacts with other characters. Specific examples should be cited if key relationships exist. Marriages, close friends, family, and enemies should be described here.